

What Does it Mean?: Create Rainbow Pills. There Can Be Only One: Kill Spark on Hard difficulty. That's Knot Funny: Wear all pieces of Dread Knot armor set. Silver Tongue: Make 10,000 gold from selling items. Save the Tatas: Breast cancer awareness ribbon. Quick Farming: Didn't let him teleport 20 times. One Does Not Simply: Fail to craft an item. Merchant: Make 1,000 gold from selling items.

Make Up Your Mind: Answered 'No' to a Popup Confirmation. Like a Boss: Beat 50 dungeons in a row with no failures. If you bought Legion and have no desire to go through old content. Leeeeeroy Jenkins: Lose to a boss while unprepared. Dungeon Tracker (Formerly Dungeon Levels) (Click your flag to translate the page. Leave No Survivors: Kill all rats before defeating Gigantuar. It's a Trap!: 100 capsules swallowed by environment. Insanity: Fail at trying the same recipe more than ten times. I'm Ready for my Close-Up: Take 100 screenshots. I Never Get Lost: Play the same dungeon in a row. This will make any level in single player mode selectable. Change the 'PROGRESS' entry to 'PROGRESS 1023'. Using a text editor, edit the 'config.dat' file located in the 'Deathtrap DungeonAsylum' directory. Grifter: Make 100,000 triads from selling items. Cheats Level Select Note: This procedure involves editing a game file create a backup copy of the file before proceeding. Eco Warrior: Destroy major earth elementals. Don't Get Cocky: Beat 5 dungeons in a row with no failures. Demotivational Poster Boy: Get defeated 25 times. Deeper Than it Looks: 5 capsules swallowed by environment. Con Artist: Make 1,000,000 triads from selling items. Big Blue Dress: Equip entire Big Blue set. Beyond the Threshold: Equip entire Oceanic set. Bestiary Scholar: Find 50 bestiary cards.

Beggar: Make 100 gold from selling items. Beating a Dead Horse: Fail at trying the same recipe multiple times. Battle Ready: Fill all 9 equipment slots. To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats.Īin't Nobody Got Time for That: Kill a boss without using a weapon. Nonetheless, we've now finally managed to make it happen! If you have any questions or problems encountered while playing, we sincerely apologize and assure you that they'll be rectified as appropriate as soon as possible.Successfully complete the indicated task to unlock the corresponding achievement. It's knocked us to our feet many a time, yet we keep getting back up and learning as we go. As time went on, we fell in love with the idea of creating a video game of our own, and so decided to make it into the Dungeon No Dungeon of today.Īs we've never made a game before, we've encountered our fair share of difficulty and challenges. Aside from this, the game was first conceptualized as a board game. Building on its individual art style and strategy system, we've worked in roguelike elements and all sorts of weird and wonderful random encounters, not to mention the Lovecraftian elements to ramp up the thrill. It's our team of university graduates' pride and joy, the result of two years of hard graft, and we really hope you enjoy and appreciate it!ĭungeon No Dungeon is a turn-based roguelike game with a unique hand-drawn art style, with a strategy system based around body parts that you've likely never encountered before. The game is our 3-man (now) dev team's maiden voyage into the world of game development. Hi, I'm the producer behind the indie game Dungeon No Dungeon, Larcen.
